16格3D角色动作分解参考图

UserBigcatgj
Author: Oogie
Original Link
8/14/2026
Nano Banana
故事分镜角色设定街舞教程

Examples

Image

示例图片 1

Prompt Content

[STYLE]
Monochrome grayscale illustration, 3D-rendered character, clean 【instructional reference sheet】, white background, comic-style cell grid layout, technical diagram aesthetic.
[LAYOUT]
【4×4 grid layout】 with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes.
[CHARACTER]
 image1 (the same character appears consistently in all panels)
[PANEL STRUCTURE – per cell]
Top-left: bold number badge + 【English title text】
Center: full-body character pose illustration
Bottom-left: English description text (3–4 lines)
Overlay: directional arrows indicating movement
[ARROWS / MOTION INDICATORS]
Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction.
[RENDERING STYLE]
Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality.
[NEGATIVE]
No background scenery, no color tones, no additional characters, no complex background.

Want a different result? Change just a few parts

AI finds the swappable parts (subject/style/scene) — fill in what you want, keep the rest

PlazaLogin